Honeycomb can help you understand how unfamiliar systems actually behave, regardless of what you know about them upfront. I'm an engineer at Honeycomb and I host dedicated gameservers as a side hobby. When I decided to run a few gameservers on Kubernetes, I was partially motivated by wanting to learn more about how container orchestration platforms work and how to tune them for the performance I needed.
In this talk, I'll cover the Honeycomb Kubernetes agent, including installation and usage, and how to diagnose issues by asking the correct questions about container platform behavior. You'll learn about patterns that help you address and triage issues with applications that run various workloads such as game servers, frontend services, and APIs) on Kubernetes.
Please register for o11ycon+hnycon first, then register for this workshop. Conference registration is required.
Michael is a Platform Engineer at Honeycomb.io. Has worked with various public and private cloud providers over for the past 8 years. Originally was deeply rooted in system administration but has since gained fondness for infrastructure as code and developer tooling. He has been using Kubernetes + Terraform software pairing since 2017. In his spare time he is an avid PC gamer, enjoys cooking and tinkers with mixed reality.